Archive | November, 2012

Patch 5. 1 alters US and Oceanic realm event times

30 Nov
Patch 51 alters US and Oceanic Realm Event times

Blizzard Senior Community Manager Zarhym has posted on the US forums, informing players that, with the arrival of patch 5. 1, substantial changes have been made to realm reset times throughout the US realm region, including oceanic servers. The reason behind this is the impact of cross-realm zones, or CRZ, on times events such as the Stranglethorn Fishing Extravaganza. Previously, players were able to manipulate the new feature to “realm-hop” to hand in the quests the moment the tournaments began, so Blizzard shut them down while the devs worked on a solution.

The solution they’ve reached for patch 5. 1 is to normalize event times across the US, and set up a different group of normalized times for the Oceanic region. The EU’s servers have worked like this for many years, and it seems a viable answer to the problem, although some adjustment will be necessary for those who are inconvenienced by the changes.

Due to the huge time difference, as noted, Oceanic servers have different reset times, but they continue to share raid and dungeon lockouts with us servers as Blizzard’s team wish to maintain the large player pool for their matchmaking systems to draw from.

Hit the break for Zarhym’s full post and to see when your new reset times are.

Zarhym
With Patch 5. 1: Landfall we’ve reactivated the Stranglethorn Fishing Extravaganza. To accomplish this we reevaluated the way time-based events work in World of warcraft. The time zone designation for a realm doesn’t always correlate with its real-world location, and that designation has traditionally directed a player to choose a realm that shares their local time. With cross-realm features like zone coalescing (CRZ) and Raid/Dungeon Finder, linking event reset or lockout times to realm times has caused a lot of confusion, such as zones flipping between day and night upon zoning, and created substantial issues with limited-time events, such as Azeroth’s fishing tournaments.

North american Daily Event Times

In Patch 5. 1 we’ve moved most time-based events on North american diablo 3 gold realms to standardized, region-wide times. Below are the updated event times for all North american realms, regardless of your realm’s local time (excluding Oceanic realms).

Times displayed in North american Pacific Standard Time (GMT -8 hours)

Sunrise
5: 30 a. m. PST*

Sunset
6: 30 p. m. PST*

Daily quests reset
3: 00 a. m. PST

Profession cooldowns and farm reset
3: 00 a. m. PST

Dungeon & raid lockouts reset
Unchanged (times still shared between NA and Oceanic realms)

Stranglethorn Fishing Extravaganza begins
2 p. m. PST every Sunday

Battleground holidays
12: 00 a. m. every Friday – 12: 00 a. m. every Tuesday PST

Darkmoon Faire begins
12: 00 a. m. PST first Sunday of every month

Oceanic Daily Event Times

Note that, due to the extreme time zone difference, Oceanic realms have a separate standardized time, and Oceanic realms aren’t coalesced with non-Oceanic realms for cross-realm zones. Oceanic realms are, however, still a part of the North american matchmaking pool for Scenarios, Dungeon Finder, Raid Finder, Battlegrounds, and Arenas, in order to ensure that the matchmaking system is able to draw from a healthy population of players at any given hour. Because of this, raid/dungeon lockouts will continue to reset at the same time for North american and Oceanic realms (i. e. reset times will still vary depending on your local time).

Times displayed as Australian Eastern Standard Time (GMT +10 hours)

Sunrise
5: 30 a. m. EST*

Sunset
6: 30 p. m. EST*

Daily quests reset
3: 00 a. m. EST

Profession cooldowns and farm reset
3: 00 a. m. EST

Dungeon & raid lockouts reset
Unchanged (times still shared between NA and Oceanic realms)

Stranglethorn Fishing Extravaganza begins
2 p. m. EST

Battleground holidays
12: 00 a. m. every Friday – 12: 00 a. m. every Tuesday EST

Darkmoon Faire begins
12: 00 a. m. EST first Sunday of every month

*Day/night changeovers are not currently set to the times listed above and will be updated in a hotfix as soon as possible.

 

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Guinness record of longest game session set at 135 hours with Black Ops 2

28 Nov
 


The Guinness World Record for longest video game marathon was set by Australian Okan Kaya this week, after he played Call of Duty: Black Ops 2 for 135 hours over seven days.

Guinness rules allow for one ten-minute break every hour, which Kaya could bank and use in chunks. Yahoo’s Plugged In reports the previous record was set by a Canadian pair playing diablo 3 gold the Resistance series for 120 hours.

Kaya was in good company with Call of Duty Black Ops 2, which set sales records when it earned $500 million on its first day at retail.

 

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The 10 worst habits of online gamers

5 Nov

When you’ve got the right group of people, playing a video game online can be a blast. Opponents are evenly matched, the gameplay is never predicable, and you might even make a friend in the process.

Those sessions, unfortunately, are rare. Too often, online gaming brings out the worst in people. You’ll have to deal with tirades, cheaters, and griefers, jerks who get pleasure torturing other players.

There are plenty of bad habits in the online gaming world, but here are ten of the worst.

– Foul/rude language

It used to be if you wanted to learn the latest patently offensive terms and lamebrain insults, you’d have to pick a fight on a playground. Nowadays? Just play a modern shooter online.

[Related: Men engage in more ‘risky online behavior’ than women, study shows]

Being berated by an opponent or teammate is sadly commonplace, as are racial slurs, sexist rants and enough ‘colorful’ language to make George Carlin blush. Sure, we all get upset and let an expletive fly from time to time, but an egregious number of online gamers spew obscenities like no one is listening. We are. If you can’t play without cursing up a storm, do us all a favor and leave the headset in the drawer.

– Crummy sportsmanship

There’s a fine line between friendly trash talk and going for the jugular. Some online players zero in on newbies and verbally abuse them incessantly. It’s possible to mute them, but once you’ve been targeted by an abusive know-it-all, it’s hard to want to keep playing. No one wants to play with a jerk. Don’t be that guy.

– Cheating

Most of us play games as a fun diversion. Perhaps we play to relax, or maybe to challenge our reflexes. Others see success in a game as a reflection of their self-worth and can’t stomach the thought of losing, so they rely on cheat codes or exploit glitches in the game to win at any cost. They’re often banned by the moderators, but never immediately. Leave the cheating to your single-player game.

– Ignoring your team

Leroy Jenkins became a classic internet meme when a player ignored his team in a World of Warcraft session and got them all killed. Good for a laugh, but not so good when you’re on his team. It’s hard enough finding a team that plays well together; getting submarined by a self-obsessed gamer sucks the fun right out of it. If you’re after personal glory and not interested in playing well with others, do everyone a favor and just play a solo game. (Unless you’re actually Leroy Jenkins, in which case, we salute you.)

– Rage quitting

You’re just about to score a hard-earned victory against an opponent, then the notice comes onscreen that they’ve left the game. It could be a problem with their connection, but odds are they got upset they were losing and dropped out in a fit of rage. Depending on the game, you might still get credit for the win, but these people rob you of that climatic moment when you achieve victory.

– Camping

No, not the great outdoors kind. We’re talking about camping in shooters, where players prefer to set up shop in a hidden corner of the map, essentially hidden from incoming bullets, and pick off other players with a sniper rifle. A legit tactic? Technically, sure, but since most shooters are built to encourage movement and action, it’s also a great way to earn the ire of everyone playing against (and even with) you.

– Not knowing the rules

Know-it-alls might be frustrating, but so are players who insist on playing online games, but have absolutely no idea what they’re doing. You’ll know exactly who they are by their errant meanderings and total disregard for any mission or map objectives. They’ll constantly die, refuse to listen to advice, and generally wreak havoc by failing to read the game’s instruction manual. It’s fine to learn as you go, but be mindful that no one signed on to babysit.

– Mouth-breathing

Here’s a tip for anyone who’s playing online: That microphone near your mouth is on. And if you put it too close, the rest of us are going to be forced to listen to your asthmatic gasping. Heaven help us if you’re got a sinus infection. Move it an inch or two back and everyone will be happier.

– Arguing with non-players

Having to listen to two players bicker is bad enough, but when opponents begin squabbling with their spouses, parents or significant others, it just gets awkward. The rest of the people playing the game don’t want to hear about how you forgot to take out the garbage or what you need picked up from the store. Just remember to hit mute next time.

– Being too good for the room

No one will fault you for having awesome game skills (assuming you’re not cheating), but if you play at a level that is significantly higher than everyone in the room, do us a favor and find somewhere else to play. Losing is part of the game, but not if you’re playing against someone eons past your skill level. If one player is dominating round after round after round — and by a wide margin — it kind of sucks the fun out of the room. Michael Jordan didn’t spend his career outplaying high-schoolers, and neither should you.

 

 

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